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 simulation approach


Causal Mediation Analysis with Multiple Mediators: A Simulation Approach

arXiv.org Machine Learning

Analyses of causal mediation often involve exposure-induced confounders or, relatedly, multiple mediators. In such applications, researchers aim to estimate a variety of different quantities, including interventional direct and indirect effects, multivariate natural direct and indirect effects, and/or path-specific effects. This study introduces a general approach to estimating all these quantities by simulating potential outcomes from a series of distribution models for each mediator and the outcome. Building on similar methods developed for analyses with only a single mediator (Imai et al. 2010), we first outline how to implement this approach with parametric models. The parametric implementation can accommodate linear and nonlinear relationships, both continuous and discrete mediators, and many different types of outcomes. However, it depends on correct specification of each model used to simulate the potential outcomes. To address the risk of misspecification, we also introduce an alternative implementation using a novel class of nonparametric models, which leverage deep neural networks to approximate the relevant distributions without relying on strict assumptions about functional form. We illustrate both methods by reanalyzing the effects of media framing on attitudes toward immigration (Brader et al. 2008) and the effects of prenatal care on preterm birth (VanderWeele et al. 2014).


Artificial Utopia: Simulation and Intelligent Agents for a Democratised Future

arXiv.org Artificial Intelligence

Prevailing top-down systems in politics and economics struggle to keep pace with the pressing challenges of the 21st century, such as climate change, social inequality and conflict. Bottom-up democratisation and participatory approaches in politics and economics are increasingly seen as promising alternatives to confront and overcome these issues, often with utopian overtones, as proponents believe they may dramatically reshape political, social and ecological futures for the better and in contrast to contemporary authoritarian tendencies across various countries. Institutional specifics and the associated collective human behavior or culture remains little understood and debated, however. In this article, I propose a novel research agenda focusing on utopian democratisation efforts with formal and computational methods as well as with artificial intelligence - I call this agenda Artificial Utopia. Artificial Utopias provide safe testing grounds for new political ideas and economic policies in-silico with reduced risk of negative consequences as compared to testing ideas in real-world contexts. An increasing number of advanced simulation and intelligence methods, that aim at representing human cognition and collective decision-making in more realistic ways, could benefit this process. This includes agent-based modelling, reinforcement learning, large language models and more. I clarify what some of these simulation approaches can contribute to the study of Artificial Utopias with the help of two institutional examples: the citizen assembly and the democratic firm.


Recreating Bat Behavior on Quad-Rotor UAVs—A Simulation Approach

AAAI Conferences

We develop an effective computer model to simulate sensing environments that consist of natural trees. The simulated environments are random and contain full geometry of the tree foliage. While this simulated model can be used as a general platform for studying the sensing mechanism of different flying species, our ultimate goal is to build bat-inspired Quad-rotor UAVs— UAVs that can recreate bat’s flying behavior (e.g., obstacle avoidance, path planning) in dense vegetation. To this end, we also introduce a foliage echo simulator that can produce simulated echoes by mimicking bat’s biosonar. In our current model, a few realistic model choices or assumptions are made. First, in order to create natural looking trees, the branching structures of trees are modeled by L-systems, whereas the detailed geometry of branches, sub-branches and leaves is created by randomizing a reference tree in a CAD object file. Additionally, the foliage echo simulator is simplified so that no shading effect is considered. We demonstrate our developed model by simulating real-world scenarios with multiple trees and compute the corresponding impulse responses along a Quad-rotor trajectory.